

No, they haven’t. Old Xbox and PlayStation controllers often end up with stick drift being what kills them.
On top of that, newer games that have deadzone settings actually let you see how much games have to compensate for stick drift.
A normal ‘working’ controller, is likely unable to use the first 10% of it’s motion range because it has to filter that out for stick drift. That makes the controls feel way less responsive compared to a hall effect stick where you can eliminate or minimize the deadzone.
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