I am creating a board game (nothing commercial, just a fun project) about system processes, and memory requriements for each process is going to be a key element in gameplay. In a nutshell, the game will let players, playing as different processes and applications, place tiles of memory on the board, and you win once you have enough memory! Each player is able to fight others for memory through rolling a die. I know browsers like Firefox uses around 1 GiB (can confirm by checking system monitor, I’m using LibreWolf).

Notably, I’m not asking about the system requirements of these processes, but the memory usage that each needs. And yes, I know, this will vary depending on the version and hardware it is running on, but general guestimates will be fine for this silly board game.

Preferably in nice increments (e.g. 1 GiB, 256 MiB), since each tile will represent a certain amount of memory. I’m planning for each tile to represent 128 MiB of RAM, meaning you need eight tiles as a browser to win, but this could be lowered in the future depending on how the game plays.

Since I don’t want the game to take too long, I will probably ignore huge memory hogs like video editors (consuming 8+ GiB depending on the project) and LLMs (consuming ungodly amounts of RAM depending on the model).

These processes could be of any kind, but they should be recognisable for the average person though, and preferably no brand names (e.g. “browser” instead of “Firefox”)

  • TabbsTheBat (they/them)@pawb.social
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    5 months ago

    I was talking more in terms of “normie” programs than games tbh, they’d obviously use way more lol

    And yeah, electron wrappers would also be up there, for me spotify is at around 200-300MiB, I don’t have slack or vscode so can’t check those. In terms of having generic programs rather than specific named ones as OP mentioned electron apps may be harder to specify or label in a way that’s recognizable to most people

    • trxxruraxvr@lemmy.world
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      5 months ago

      Given the size of the games industry and estimates that over 60% of people play video games weekly I’d find it rather strange to exclude games, and the whole gamer vs normie distinction seems outdated.