The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 months agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square105linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 months agomessage-square105linkfedilink
minus-squareSkullgrid@lemmy.worldlinkfedilinkEnglisharrow-up0·3 months agoSure. It can be true for both games :) Although, I did play and learn about Rise of the Triad, which is what Tom’s vision for the Wolfenstein 3d sequel turned into, and it was still a run and gun shooter. EDIT : I suggested quake because you said you were unsure :)
Sure. It can be true for both games :)
Although, I did play and learn about Rise of the Triad, which is what Tom’s vision for the Wolfenstein 3d sequel turned into, and it was still a run and gun shooter.
EDIT : I suggested quake because you said you were unsure :)