The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 months agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square105linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 months agomessage-square105linkfedilink
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up0·3 months agoYou gotta understand. This was 1994. Graphic design wasn’t invented yet.
You gotta understand. This was 1994. Graphic design wasn’t invented yet.