The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square105linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agomessage-square105linkfedilink
minus-squareEcholynx@lemmy.ziplinkfedilinkEnglisharrow-up0·2 months agoClever take on that, thanks for sharing.
Clever take on that, thanks for sharing.