Anything requiring you repeatedly mash a single button super fast
Exponentially growing requirements that out pace rewards. I don’t want to spend 10 hours grinding just to level up.
Stat/EXP loss on death.
Unskippable cut scenes, especially before a boss. I want to play on hard difficulty, which means I WILL die to bosses. Do not force me to watch that shit 5+ times or I’m out like trout.
Lootboxes
Pay to win.
The worst game mechanic is artificial difficulty where enemies aren’t challenging. Instead, they are just damage sponges.
Permanently loosing a treasure that you can only get once because your pocket is full.
Microtransactions - the answer always has been and always will be microtransactions.
Truly.
For multiplayer games, I would rather subscribe to updates than have mtxs in any capacity.
Of course they never offer this though because the mtxs combined with dark patterns work better.
Pay $1 to view this comment.
Not the worst, but I’m annoyed by invisible walls. Just give me a reason why I can’t be there.
A multiplayer game that pits you against lousy AI bots with human looking names for your first "games’ so you feel like you know how to play and makes the game seem fair and fun.
Then after you’re comfortable, you get pitted against a lobby of 12-year-olds who haven’t seen daylight since birth who annihilate you and curse you out on coms.
INSERT COIN TO CONTINUE
2 sets of teeth, the first only lasting 1/9 of your life and the second being 8/9. 2/9, 7/9 would be much better or just 2/9, 4/9, 6/9.
Oh, hair falling out and all your joints hurting for 5/9 of your life kinda blows as well.
- Games with designated save points only.
- Skill/Tech trees that really only have one viable path.
- Games that reward stealth until the boss battle.
Relationship mechanics. If I give someone a pumpkin twice a week, they’re just going to be confused and pissed.
Achievements.
I want to enjoy the game, not artificial milestones for bragging rights.




