

This art direction is unbelievably bad, IMO. I am shocked to seemingly be in the minority on this.
She/Her


This art direction is unbelievably bad, IMO. I am shocked to seemingly be in the minority on this.
But here I am, with a Claude Max 5x subscription for the past year and a half. I’m not comfortable with it, but the utility is just too great for me to take a principled stance here. I like it, and I want it, so I’m using it. Maybe that’s morally questionable, or worse. But, as I said: here I am.
If you truly had principles and were uncomfortable with it, you wouldn’t fucking use it.
It’s a tool, like any other.
It is quite literally a tool unlike any other in many both measurably and unmeasurably bad ways.


Oh yeah, Mallcrasher is a really funny one to stealth lol


Unreal Engine is a real cancer on this industry. Unbelievably bullshit but insanely high adoption anyways.


The harder missions are not stealth-able despite seeming that way at the outset.
Every mission that says it is stealthable is stealthable. This is just wrong. I’ve played this game for ~700 hours.


Yeah, development of PD2 was handed over to Sidetrack Games which is a tiny studio made up of a few modders.
They’ve done great work on the game so far, including the upcoming engine improvements and fixing many very old bugs that Starbreeze never bothered with. They’re great!
Both the website (looks like average AI slop website design) and the GitHub link in the footer really suggest it is tbh.


In the current totally FUCKED hardware market, this is honestly better than I was expecting. I just unfortunately think now is a shit time to buy computers in general.


There was a brief time there where I thought even Xbox was doing pretty good shit. Backwards compatibility and the Xbox Adaptive Controller come to mind. With the latter especially, I feel like that was a lot of R&D for a relatively niche product. Nowadays, idk wtf they’re doing over there besides constantly fucking up.


It really is quite amazing how fast its gone completely to shit. The site is so fucking slow so much of the time. I’ve started moving my projects one-by-one to a Forgejo instance I control, the main hurdle is just updating actions workflows to work there.


So you’re just a troll who doesn’t actually have an argument here. Noted.
I like having a Windows 11 VM for stuff I need Windows for (Visual Studio, pretty much, for one project), though I realise having enough system resources to do this is a bit of a privilege (especcially now…)
Dusk and SoH are both extremely solid ways to experience those games. There’s 2S2H for Majora’s Mask, too!