FunnyCoder@programming.dev to Programmer Humor@programming.devEnglish · 1 month agoI finally figured out how to track window velocity, so I used user32.dll to forcefully unclick my mouse and shatter the UI as a "punishment".programming.devimagemessage-square43linkfedilinkarrow-up1409arrow-down123
arrow-up1386arrow-down1imageI finally figured out how to track window velocity, so I used user32.dll to forcefully unclick my mouse and shatter the UI as a "punishment".programming.devFunnyCoder@programming.dev to Programmer Humor@programming.devEnglish · 1 month agomessage-square43linkfedilink
minus-squareludrol@programming.devlinkfedilinkarrow-up5·1 month agoLiquid glass doesn’t break because it isn’t mounted ina windows or is it because it’s liquid?
minus-squareFunnyCoder@programming.devOPlinkfedilinkarrow-up5arrow-down1·1 month agoIt’s because liquid glass has zero surface tension until it hits the user32.dll barrier. I haven’t implemented ‘viscosity’ in the physics engine yet, so for now, the UI remains in a solid, shatter-prone state. Windows 11: The Glass Update.
Liquid glass doesn’t break because it isn’t mounted ina windows or is it because it’s liquid?
It’s because liquid glass has zero surface tension until it hits the user32.dll barrier. I haven’t implemented ‘viscosity’ in the physics engine yet, so for now, the UI remains in a solid, shatter-prone state. Windows 11: The Glass Update.