• username_1@discuss.tchncs.de
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    16 days ago

    Correct. If you own some data, nothing stops you from writing it to whatever media you want, be it laser discs, ribbon or HDD. Do console gamers own anything? Most probably not.

  • givesomefucks@lemmy.world
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    16 days ago

    It’s true tho, we never owned games, music, or movies on physical media either. We owned the revokable rights to view/use that copy of the media for private usage.

    Every teacher that showed a movie in class broke a federal law.

    It was just one of those things that was unenforceable and no one understood.

    It doesn’t mean we should accept not owning media, it just means we have zero chance of fixing it if we never understand it. A purchase should be lifetime usage, regardless of media. What you’re buying is a license to view/use it, method doesn’t matter.

    Like how some people back in the day would only download a movie if they owned the DVD. That should be legal.

    But trying to explain that never goes well

    • zoloftt@lemmy.world
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      16 days ago

      Naw man, that’s just what they want you to believe because it benefits them.

      We’ve de facto owned copies of whatever was purchased until the Internet changed the way ownership functions.

      Laws are written by people. Traditionally, greedy people.

      I think everyone understands just fine, we just won’t be able to change that until the people who write laws are changed.

      • givesomefucks@lemmy.world
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        16 days ago

        No, that’s literally how software/media has always worked…

        If you “own” code, then you can copy, distribute, and profit off of it 100% legally.

        That’s why software/media you “buy” is a license for personal use.

        That’s the entire point of the issue…

        Did you think Blockbuster or any other rental store could buy a copy from Walmart and rent it out? Those were different licenses and the rental stores paid a shit ton more for their copies to be able to rent them.

        Because it’s never been about the physical media, but the license attached to it that determines fair usage

        • spankysalmon@fedinsfw.app
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          16 days ago

          Straight up wrong. There’s an exception to copyright for educational purposes for starters, so you’re really being a dipshit eating your foot more than you are correct.

        • zoloftt@lemmy.world
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          16 days ago

          You misunderstand me.

          It hasn’t always worked the way it does today. I know you buy a “license”. But when you bought that cd rom or floppy or dvd or whatever physical media, you didn’t have to do anything else to make it work. That copy ALWAYS worked, and you could sell it when you no longer needed it. Or you could let your friend borrow it.

          “Fair usage” doesn’t really work the way it used to.

          • 4am@lemmy.zip
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            15 days ago

            That is not what “fair use” means in the context of copyright.

            Also most of those licenses were non-transferable which means it was illegal to sell those games secondhand. But again it was unenforceable.

            What you are talking about is DRM.

            • zoloftt@lemmy.world
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              15 days ago

              I think you are also missing my point.

              I’m not talking about what the law is/was.

              Also, I put “Fair usage” in quotes for a reason.

              My point is that those producing media should not be able to sell you something that you are not allowed to control to some extent, and use at your disposal.

        • mindbleach@sh.itjust.works
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          16 days ago

          Did you think Blockbuster or any other rental store could buy a copy from Walmart and rent it out?

          YES! That’s how it fucking worked! For the exact same reason libraries can just buy a book, and then lend it out, because they fucking own it. That’s what the money was for!

          Rental chains only developed contractual relationships with movie studios because it’s otherwise kind of difficult to buy five thousand copies of one tape. Studios sued, and lost, and came back with a truce.

          The first sale doctrine is over a century old. Every medium has tried insisting it’s special, and been slapped down as just another product. Software has been long awaiting that slap. Their excuses aren’t anything new. Your rights have not changed.

        • Chakravanti@multiverse.soulism.net
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          16 days ago

          Doesn’t matter. Money will never be realer than the imagination of suckers. That is how Closed Source is what steals their souls. Dumbasses.

  • oni ᓚᘏᗢ@lemmy.world
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    16 days ago

    Again, we know that we don’t own Crash Bandicot, the IP, but, we wanna own a copy of a game that features Crash Bandicot.

        • dkppunk@piefed.social
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          16 days ago

          Digital book markets are why I will never fully switch from physical books. I prefer to own my shit and give it away if I want, can’t do that with an ebook or a downloaded game.

          • Antares@fedinsfw.app
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            16 days ago

            I just strip DRM the second I download the ebook using calibre. Sharing becomes as trivial as attaching to a message.

            • dkppunk@piefed.social
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              15 days ago

              I don’t know how to do that. Liked I’m glad the tech exists, but I don’t have the motivation to learn how to do that or start a server, I just want to read 😅 I just go to the library or one of the many independent bookstores close to me.

          • Carl@anarchist.nexus
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            16 days ago

            You can very easily do that with ebooks.

            Source: I run a Calibre-Web server for myself, my family, and my friends. All of my books are 100% DRM-free, and my devices sync directly to the server so I can download them natively just like if I had purchased them from the ereader’s official store.

              • JackbyDev@programming.dev
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                16 days ago

                Typical fediverse user in that sense. It’s not exactly surprising, a self hostable social media does seem to have a lot of people who believe self hosting things is trivial.

              • combatfrog@sopuli.xyz
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                16 days ago

                Or literally sending the 1MB file over some chat app And then dragging the file into the e-reader Easier than meeting in person

            • dkppunk@piefed.social
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              16 days ago

              Thanks, unfortunately, I don’t know how to set up a web server to do that. But I do have my local library, which I go to at least once a week, they have Blu-ray Discs too. I also prefer to donate the books I buy because it makes me feel like my money gets more value if someone else enjoys it.

              I am glad that technology exists though!

      • JackbyDev@programming.dev
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        16 days ago

        I think SpiceDAO struggled with this, but that’s not “a soul” lol. They bought some rare Dune book or something thinking it gave them rights to it? I don’t remember the specifics.

        • mindbleach@sh.itjust.works
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          15 days ago

          Pointing to a group of plainly delusional idiots is technically a counterexample.

          See also those crypto-dolts who (IIRC) made a knockoff of Magic The Gathering: Online and dismissed legal threats by figuring they’d make so much money they could just buy Wizards Of The Coast.

    • halcyoncmdr@piefed.social
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      16 days ago

      No one is trying to claim they own the IP, and no one is claiming they own the source code to the game either.

      That seems to be the way all these fucking companies try to frame things to justify telling you to pay them and then fuck off. They’re trying to justify having you pay them for nothing, and then enforce it legally.

  • NaibofTabr@infosec.pub
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    16 days ago

    “A mentality issue that we’ve built a business model around. Now that our exploitive behavior is laid bare, you want to complain about it. I just don’t understand why you’re so attached to the ‘metaphor’ of ownership that we’ve been using to extract money from you.”

  • kata1yst@sh.itjust.works
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    16 days ago

    Can I sell my digital copy to someone else? Or borrow it to them?

    You keep making it different, asshole.

  • missingno@fedia.io
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    16 days ago

    He’s half right. An all-digital future is an inevitability, one way or another. But we cling to physical because you haven’t given us an alternative that lets us trust that we own our games. The problem is that we don’t trust you or the industry, not when the industry is actively fighting against ownership with DRM and games being shut down left and right. If you want to earn our trust, show us what your solution to these problems is.

    • Mika@piefed.ca
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      16 days ago

      Exactly. I don’t need a disk. If he would distribute games like GOG do nobody would bring this disk thing up.

      • missingno@fedia.io
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        16 days ago

        We’re already a lot closer to it than you think. Do you know how many modern games don’t even fit on the disc in the first place? Or ship incomplete because in order to meet a target release date they have to start pressing discs before 1.0 is actually finished? And what about all the updates and DLC?

        In 50 years time, when servers are all gone and you can’t redownload the data that wasn’t on the disc, do you still own your games?

    • bedwyr@piefed.ca
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      16 days ago

      They are really asking for it.

      I think GTA, and this most anticipated release of a game in perhaps ever, really fucked up in screwing over their union right before the release, (last I heard, in passing,) and are similarly just asking to be pirated.

    • bedwyr@piefed.ca
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      16 days ago

      It’s always pathetic when these super old guys dye their hair constantly, like Steven Seagall, he’s like 80 without a single grey hair, and not grey roots even, meaning he is dying like all the time.

      Everyone ages, at some point, just embrace it. After 60, 70 tops, just go with the grey.

  • Venator@lemmy.nz
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    16 days ago

    I think he’s correct that it’s a mentality issue: but the issue is with Sony’s mentality, not the consumer. If the PlayStation store operated like gog.com there wouldn’t be as much of an issue.

    I think he also underestimates the advantages of a separate disk per game, especially when he mentions hardware prices in the same breath…

  • Radical_Socialist_t00t@lemmy.ca
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    16 days ago

    The only people upset about not having a physical copy are the same with control issues in all other aspects of their life. Probably preppers too 😂 friggin boomer mentality.