• phdepressed@sh.itjust.works
    link
    fedilink
    arrow-up
    13
    arrow-down
    1
    ·
    7 months ago

    Most of space is empty, analysis of the path beforehand and a structure that can withstand the smaller objects is really all that’s necessary. But those are just as theoretical as this engine.

    • catloaf@lemm.ee
      link
      fedilink
      English
      arrow-up
      16
      ·
      edit-2
      7 months ago

      Problem is that asteroids are very hard to see, as they are both cold and dark, meaning they don’t stand out against space very much at all. And even a micrometeoroid poses a risk even when traveling at low velocities (e.g. someone orbiting earth, the meteoroid itself has a relatively high velocity). Getting hit by a 1cm meteoroid at warp 1 would be devastating.

      • phdepressed@sh.itjust.works
        link
        fedilink
        arrow-up
        3
        ·
        7 months ago

        Yes, as I said theoretically. If/by the time this heavily theoretical engine comes to fruition there will probably be ways to detect asteroids better than we have now. Also materials/structural design that are better than what we have now for sustaining the smaller hits. Maybe quantum prediction scanning, maybe a forcefield. Who knows by then.

      • realitista@lemm.ee
        link
        fedilink
        arrow-up
        2
        ·
        7 months ago

        Not an issue if you aren’t actually traversing the whole space but rather bending space to get you where you want to go.