I’d give a separate extra upvote for the cat participating, if I could!
I’d give a separate extra upvote for the cat participating, if I could!
Finally!
In the mid 70s Eric Idle (from Monty Python) had a Beatles parody band called The Rutles, and created a television mockumentary in 1978 called ‘All You Need is Cash’, and this was probably a pretty big influence on Spinal Tap in the early 80s.
Sure. He made many millions of dollars within the first couple years of releasing it. That’s why he can pretty much do whatever he wants, including continuing to work on the game without charging additional money for it. And of course, it keeps selling more copies, and will for many years to come, so he has tons of money continuing to flood in.
He certainly seems like a pretty grounded guy, and it’s nice that he tries to be cool about stuff, including not gouging the player base for more money. Being an individual has huge advantages compared to being a corporation, in some ways. A corporation would pretty much be obligated to maximize profit. He can just be pleased that he brings joy to millions of players, and has already made a fortune.
People do talk about this. At least, they do in the game industry. It’s well known that when an independent studio gets bought (usually by a publisher they have been working for), this often results in the studio closing down a number of years later unless they crank out hit-after-hit. Of course, sometimes that doesn’t happen and the studio gets more stability and more financial support, now that they are part of a larger company.
In regards to the people who sell their studio (founders), it’s important to keep in mind that for most of these people, selling their studio while the studio is fairly popular results in life-changing wealth. Maybe selling the studio and becoming rich by doing so was not their original goal, but it should be no surprise that studio founders can be very tempted to sell the studio (at the right price). Owning an independent studio can be a gigantic amount of stress, and a huge financial reward that also allows the founder to simply get rid of all the headaches and stress is nothing to sneeze at.
Everyone who works at an independent studio knows the risks involved (to their own job eventually, if the studio is sold), and they often have mixed thoughts on what the founders are doing, but they don’t all demonize the studio owners, since they would be tempted by the same potential rewards if they owned the studio.
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