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Joined 5 months ago
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Cake day: September 20th, 2024

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  • And there you have it. Piracy is becoming the only valid means of truly possessing media.

    Would you take it seriously if none of the movies you want to watch are available, or only for an unreasonable price?

    And if you say you would just do something else, thats dismissing the issue.

    Access to media is another right that has to be fought for unfortunately.

    It falls into a similar category to book burning, although instead of the motives being malicious, they are based in greed and (in your case) apathy.


  • This is the exact attitude im talking about.

    Content, media, and art all Can Will and currently Does disappear FOREVER. You dont care because you got what you wanted out of it, but what about everyone else that deserves the experience?

    If the experience becomes desirable enough then yes, distributers will be happy to charge everyone again and again for it, until they deem the demand inadequate, then the content gets locked away in the vault, forgotten, deleted…

    There is no sense in this other than companies taking advantage of your complacency for profit.

    That all being said, i do appreciate you sharing your perspective.



  • Not a specific example, but it infuriates me more than anything when people say it doesn’t matter that hardware, software and media are becoming increasingly dependent on an internet connection to operate.

    People lack the foresight to care that the things they are paying for right now, wont last like similar things do from 10-20+ years ago.

    Your old dvds, vhs, cds, vinyls, game consoles, tvs telephones.

    The current implementations of these mediums have taken ownership away from the consumer, and nobody cares.

    I anticipate a massive loss of historically pertinent hardware and information that will result in the new norm of paying for limited access to anything and everything.

    Maximum consumption and profit, minimal preservation and environmental efficiency.

    Nobody cares, like we are all slowly boiling frogs.



  • Yeah it really just works kinda like i said, but the game also does a good job of organizing items so you can easily tell if you have more than necessary.

    Another example of streamlining is the stamina system. It is limited in a fight to create a sense of balance and progression as you upgrade it… But when running around the world it is unlimited.

    This is nice because it does not hinder traversal and imo worrying about stamina as i explore takes more away from the experience than it adds to it.


  • In Avowed they focus on management of weapons and armor as a tool for discretionary encumbrance. These items directly effect gameplay and therefore matter more to the player.

    The smaller items that are all weightless effect gameplay indirectly and would make managing encumbrance a bit more convoluted.

    Seeing as Avowed is more of a boiled-down rpg than what it is directly compared to (Skyrim), that extra time spent managing trivial items in an inventory just seems like a waste when the game itself is really trying to be a streamlined version of meatier rpgs.