I would like to add that the way movies use raytracing (usually called path tracing in that context) is very different from how games use raytracing. While animated movies will simulate every ray of light to create the entire image, games use raytracing typically only for reflections and global illumination, while the rest of the image is still rendered using traditional techniques. (I’m no expert, though I have spent a bunch of time using Blender and playing around with Minecraft Raytracing mods)
Same result here. I’m using Gnome-web, which is already pretty niche, so that probably really lowers my score.