The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square503linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 days agomessage-square503linkfedilink
minus-square0x0@lemmy.ziplinkfedilinkEnglisharrow-up0·3 days agoYup, that’s the thing with analogies… they don’t always fit.
Yup, that’s the thing with analogies… they don’t always fit.