• ulterno@programming.dev
    link
    fedilink
    English
    arrow-up
    0
    ·
    23 hours ago

    Do you really keep track of it?

    No, I just don’t update them. The offline installers don’t come up as often either.

    Also, I only have ~5-10 GoG games.

      • ulterno@programming.dev
        link
        fedilink
        English
        arrow-up
        0
        ·
        18 hours ago

        Honestly, my Linuxified brain would just setup a background service to do that instead.
        And I would set it up to not keep on running once I have started the game.

        I think Lutris does that too, not sure about it though. Maybe I’ll check it next time.

          • ulterno@programming.dev
            link
            fedilink
            English
            arrow-up
            0
            ·
            16 hours ago

            I haven’t used Heroic, so can’t say much about whether I’d prefer it.
            But from what I remember of my experience with Epic Games Store back when I was on a Windows 7 PC, it took quite a bit out of my 4GB RAM and made it very difficult to play my game for a long time.

            Honestly, I am fine with a launcher as long as it gets out of the memory when the game starts.
            But also, I don’t want the restrictions that come with it, so not really a launcher, but a download/update manager at most, would be fine in this case.

            The reason I don’t like the word “launcher” in this case, is because it is implying that it will be required to start the game, which might be fine for games that need to be up to date, just to function but for all the others, it’s just an unnecessary extra 30+ seconds after I click the game icon.

            I mean, look how fast and light, the update checking scripts are on Linux [1]
            You don’t need to start up a whole web-browser (full, with a JS engine) and connect to 10 other things before checking for updates. Just get something lightweight like RSS on the server, that tells the current version by query and let the client check that against the version no. file on the system, with 0 GUI until it actually requires a download and even then, it can simply use the system’s “Notifications” system to tell you that there is an update available.
            The blocking checker is only required for games that won’t work unless updated.


            1. except Ubuntu. Well, I only properly remember the EndeavourOS one and that the Ubuntu one was a massive slowdown. There may be others that are not as good. ↩︎

            • sugar_in_your_tea@sh.itjust.works
              link
              fedilink
              arrow-up
              1
              ·
              35 minutes ago

              Do you still have 4GB RAM? If so, you’ll have problems running most games.

              I just checked on my laptop, and Heroic uses ~150MB RAM at fresh launch, and ~300MB after a few minutes (and a sleep/wakeup cycle). Steam has multiple processes so it’s harder to check, but it seems to be about 200-250MB for the main process and about 500MB or so for the web helper, for about 750MB total.

              That said, the OS should offload unused memory when memory is constrained, so I’d expect most launchers to get offloaded when running a game. Even so, if 300MB is a dealbreaker, you should probably get more RAM, because an OS update could push the system over the edge.

              And what restrictions are you taking about? If you want to launch a game without the launcher, you can go to where it installs them and launch from there, and use the launcher purely as a downloader.

              30+ seconds after I click the game icon.

              Really? Because I haven’t seen that at all.

              Are you talking about something like the Rockstar or Paradox launcher which gets run during game startup? Because there’s nothing extra to load for Heroic (again, it just manages installing games), and for Steam it just needs the minimal background task (takes maybe a second or two?).

              I don’t think Heroic provides icons to launch, so you’ll launch them from Heroic or make your own (and for Windows games, you’ll need to figure out the Proton/WINE path), but maybe it has support for that, IDK because I run through the Heroic.

              You don’t need to start up a whole web-browser

              If you really want a minimalist experience, there are options for that. However, many don’t manage the WINE/Proton layer, so you need to do that yourself, and that’s the main value for something like Heroic. I find I don’t need to care if a game has a Linux port or not, 9/10 times it’ll just work. That’s true also for Steam.

              Managing WINE sucked so much before Steam introduced Proton that I almost quit playing games altogether. So any downloader that doesn’t simplify that is a non-starter for me.