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Joined 10 days ago
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Cake day: October 28th, 2025

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  • I mean, in my own case, I’m such a bloody mess I couldn’t really recommend someone be in a long term relationship with me. Or nothing too deep, anyway. I’d feel like I’d drag them down. But all that aside, the biggest reason I can think of to be hesitant about commitment is that, in commiting, you will find yourself having to give up control of your life at times and making comprises for the other person’s sake. Where as if you are non-comittant, you will have more autonomy to lead your life how you wish.



  • I’m not, but a friend is. With a couple, actually. He’d inevitably wind up sleeping with them now and again, and at this point one has just become a fuck buddy with no real relationship attached. But really, it’s your own dynamics that matter here, and that’s between you and that person. So how anything winds up going, well, the one’s most qualified to make best guesses are you and them.






  • The weeping and gnashing of teeth isn’t even explicitly hell.

    10 When Jesus heard this, he was amazed and said to those following him, “Truly I tell you, I have not found anyone in Israel with such great faith. 11 I say to you that many will come from the east and the west, and will take their places at the feast with Abraham, Isaac and Jacob in the kingdom of heaven. 12 But the subjects of the kingdom will be thrown outside, into the darkness, where there will be weeping and gnashing of teeth.”

    It’s just a general separation from God. Which you could call a Hell, but it’s not explicitly stated as a product of that realm which is Hell.












  • I would absolutely love to roll a character based around sonic/thunder damage. In concept, the idea of thunderous smite is wonderful. But the reality of not being able to stealth is just harsh.

    With a mighty crack of thunder you slam your warhammer into your foes chest, crushing their armor and their eardrums as you send them flying back. When they hit the ground, they uncontrollably tumble and roll before grinding to a halt, knocked prone on the floor about ten feet away.

    But then everyone within 300 feet hears the violent rumble of your hammer and rushes to investigate the sound. Suddenly, the whole dungeon is on your ass.

    Or Thunderclap! Surrounded by a pack of kobolds, the devious blighters work together to enclose and ambush you with their deadly pack tactics! In response, you slam your hands together, magically enhancing your clap with a thunderous roar that rips through the small band of lizards on every side of you. Two of the three scream as the sound pierces their ear drums, but one is cut short as his skull simply can’t handle the force. His eardrums explode, and he crumples to the ground, blood draining out of his ears, dead. The other screamer recovers, wounded, blood draining from his right ear but still standing. The third remains resilient, obviously disturbed by the aural impact but otherwise unharmed.

    The sound travels 100 feet through the kobold den. While you can’t see them, you know you’ve just rang the alarm for the enemy within their own den, and they will be coming, in numbers.