woelkchen@lemmy.world to Games@sh.itjust.worksEnglish · 11 个月前"It's extremely frustrating and also f*cked up" - one of the world's best indie studios is facing shock closure following confounding Steam banwww.eurogamer.netexternal-linkmessage-square86linkfedilinkarrow-up11arrow-down10cross-posted to: [email protected]
arrow-up11arrow-down1external-link"It's extremely frustrating and also f*cked up" - one of the world's best indie studios is facing shock closure following confounding Steam banwww.eurogamer.netwoelkchen@lemmy.world to Games@sh.itjust.worksEnglish · 11 个月前message-square86linkfedilinkcross-posted to: [email protected]
minus-squareCileTheSane@lemmy.calinkfedilinkEnglisharrow-up0·11 个月前 Some of them are convinced to So not being on Steam isn’t widely known as dooming the game? If everyone knows not being on Steam will force your studio to shut down how could you possibly convince anyone to choose to do so?
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up0·11 个月前‘But if not being on Steam means they can’t get enough money, how would more money help?’ You cannot be serious.
minus-squareCileTheSane@lemmy.calinkfedilinkEnglisharrow-up0·11 个月前You’ve been saying everyone in the industry knows not being on Steam means your game won’t be successful and it warps the industry around it. You’ve also been saying that Alan Wake 2 was guaranteed to make a lot of money if they released on Steam. So given these two arguments you’ve been making, why would a company choose to make less money by not releasing on Steam?
So not being on Steam isn’t widely known as dooming the game? If everyone knows not being on Steam will force your studio to shut down how could you possibly convince anyone to choose to do so?
‘But if not being on Steam means they can’t get enough money, how would more money help?’
You cannot be serious.
You’ve been saying everyone in the industry knows not being on Steam means your game won’t be successful and it warps the industry around it.
You’ve also been saying that Alan Wake 2 was guaranteed to make a lot of money if they released on Steam.
So given these two arguments you’ve been making, why would a company choose to make less money by not releasing on Steam?